Welcome to Exilian! We're one of the friendliest communities on the internet, democratically run and existing to help facilitate a range of projects in fields including game modding/content creation, programming, drama, music, debating, writing, RPG and wargame design, e-learning, and more. You can also come here to chat, discuss the news, post poetry, play forum games, and just to meet a diverse range of people from all over the world.

Enjoy your stay!

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Word Association
Jubal Today at 11:00:24 AM

Forum Discussion
Glaurung November 27, 2015, 08:52:24 PM

Guess Who Will Post Next... II!
Jubal November 27, 2015, 04:30:42 PM

Exilian goes WYSIWYG!
Jubal November 27, 2015, 01:58:36 PM

Workshop Booze Up VI - These Are Not The Potatoes You Are Looking For
Pentagathus November 27, 2015, 01:52:16 PM


Posted on November 20, 2015, 10:44:18 PM by Jubal
Exilian goes WYSIWYG!

Hello folks!

This is just to announce that we're planning to work on a rolling programme of testing out changes and improvements to Exilian's forum interface over the next few weeks, hopefully making the site more user-friendly, adding additional helpful functionality, and making the interface easier to use with the functionality already available.

The first major change you'll notice is that posting is now done with a WYSIWYG (What You See Is What You Get) editor as standard. You can toggle back to the old BBCode editing system at any time with the toggle view button (a cursor between red brackets, on the far left of the post writing/editing toolbar). You can also change your default setting by going to your profile -> Modify Profile -> Look and Layout and deselecting the "Show WYSIWYG editor on post page by default." box.

Hope this helps, and keep an eye out for more new features that will hopefully be popping up soon. If you have any ideas for what else we can do with the look and layout, comment them on this post or start a new thread in Q&S!


Jubal (Megadux)

Posted on September 23, 2015, 09:35:51 PM by Jubal
Warhammer: Total War Patch Release

A new bugfix patch for the award winning Warhammer: Total War has at long last been released! This fixes several major issues with the "A Call To Arms" final release version to make the game more stable.

Find out more here.

Posted on August 28, 2015, 12:08:09 AM by Jubal
Exilian Spoken Storytelling Forum Opens

Spoken Storytelling

Spoken storytelling is a personal passion of mine, and I'm very pleased to announce the opening of Exilian's new forum for promoting, discussing, and teaching the ancient art of storytelling! Spoken stories have for much of human history been the main way of transmitting information, values, and ideas from person to person, and our new area will help keep that tradition alive.

The new forum includes a general area which will include discussion and tutorials, for beginners and more advanced tellers alike to swap advice and ideas. There's also a specific section for tellers' stories, where people can share tales specifically designed for telling, comment with their experiences telling particular tales, and help improve one another's' repertoires! Even for those who aren't tellers themselves there'll be a lot there of interest for how stories are structured and the use of voice in telling them, not to mention the stories area which could be a great source of inspiration for other projects.

All in all, this should be a great new resource, and we hope you will take a look and make use of it.

Find out more here

Posted on August 25, 2015, 10:42:17 PM by Jubal
Creative Hub Opens

Welcome To The River Docks
A New Creative Hub For Project Teams and Management

I'm really pleased to be making this post, because this is, I think, one of the most important expansions we've made in a long while. The River Docks is going to be a new forum for really giving generalised support to the many projects we host here, in a wide range of crucial areas. That includes people getting new avenues to find and share skills, spaces to create and discuss new ideas that cut across boundaries laid down elsewhere on the site, and resources and discussion on important aspects of creating, managing, funding, and organising projects.

What will the River Docks include and what can you do there?

  • An area where people can list their skills and availability to work on projects, both as hobbyists and professionals
  • You'll be able to post asking for advice on legal and copyright issues with what you're working on
  • It's an area to discuss project management, which will include crowdfunding techniques
  • Room for throwing together new ideas and projects that mix up skillsets in new ways
  • A subforum to allow people to advertise for skills and members for their teams, for both paying and hobby projects
  • The Dockland Tutorial Base, which will contain user-written information on everything from kickstarter to creative commons, team management to marketing

I'm very excited by this new move for us, and hope it will let us add a lot of value to what we can offer all sorts of people and projects on the Exilian. Do go along and check it out as it takes shape over the next few days!

Visit the docks here!

Posted on August 22, 2015, 02:50:50 PM by Jubal
Exilian Jam 2015

Exilian Game Jam
11-13 September 2015

Welcome to the first Exilian Game Jam! The theme is RANDOMISATION - that is to say, your theme will be two randomly generated nouns, handed out to you at the beginning of the contest. The Jam costs £3 to enter, and has a prize pot that will depend on the number of entrants. Part of your entry fee will also go to Room to Read, a great charity supporting boosting literacy skills in the developing world.

To enter, you need to have an account and PM Jubal (that being me who is posting this) - I will send you the entry fee payment details. Your being an entrant will be confirmed after payment is received; you can sign up anytime from now until September 10.

The Full Rules
  • At least one member of each team entering must have an Exilian account to enter, as contact with the organisers (aka me) will be done via the Exilian PM system.
  • There is a £3 entry fee. This is split with £2 going into the collective prize pot, £0.50 going to support Exilian, and £0.50 going to the charity Room to Read.
  • You may make multiple submissions, but need to pay a separate entry fee per submission.
  • There are no limits on the number of members of your team; at least one team member must have an Exilian account for the reasons noted above.
  • You may use pre-made game resources, but only ones that are freely and publicly available to all other contestants. You should declare these and their sources when submitting your game. This includes game engines, but does not include ancillary programs (so you may not use a for-payment game engine in your game, but there is no requirement that you only use free software to make the resources you use during the jam).
  • Each entry's theme will be two randomly selected nouns. These will all be publicly published along with a list of the entering teams shortly before 8PM GMT, Sep 11 - teams will not be informed of their words prior to this point.
  • You may not start making your game before 8PM BST, Sep 11. Any breaches of this rule that are discovered will lead to immediate disqualification.
  • You must submit your game before 11PM BST, Sep 13.
  • You retain full ownership over entries submitted, with the proviso that to be eligible for the prize vote they need to be available for free for voters to play.
  • Hosting of entries for submission is broadly the responsibility of the entrants, though Exilian is willing to provide help where possible and reasonable.
  • The entries will be voted on in a public vote, where everyone who has an Exilian account, including entrants, is eligible to vote. New accounts made during and shortly prior to the voting period, which will cover approximately 1 week after voting closes, will be individually checked for IP violations and account spam; any contestant found to have attempted to rig the voting will be immediately disqualified.
  • The prize pot will be split between the top 3 entries, with 60% going to the winner, 30% to the second placed entry and 10% to the third placed entry.