Welcome to Exilian! We're one of the friendliest communities on the internet, democratically run and existing to help facilitate a range of projects in fields including game modding/content creation, programming, drama, music, debating, writing, RPG and wargame design, e-learning, and more. You can also come here to chat, discuss the news, post poetry, play forum games, and just to meet a diverse range of people from all over the world.

Enjoy your stay!

Latest Posts

Word Association
Jubal January 23, 2017, 10:56:48 PM

King of the Hill
BearKnight January 23, 2017, 05:30:39 AM

Domestikan Volunteers Bill PASSED 2-0-0
Glaurung January 23, 2017, 05:07:33 AM

Sharing My Music and Sound Effects - Over 900 Tracks
Eric Matyas January 23, 2017, 03:38:50 AM

Spam thread
comrade_general January 22, 2017, 05:18:54 PM


Posted on January 04, 2017, 01:22:55 AM by Jubal
December: Updates From The Forge

December 2016 Issue


Merry Yuletide and a Happy New Year from another slightly belated issue of Updates From The Forge! we've got some classic stuff from some of Exilian's greatest creators this month, including some great new Total War modding work, more game dev, and RPG writing. Just because the weather's cold in the northern hemisphere, there certainly seems to be no hibernation among our creative folk. Of course this is just a selection of what's going on across Exilian - we try to avoid repeating projects from issue to issue, so much extra work on LIFE mentioned in the November issue hasn't made it this month, and nor has the new Bigosaur forum which got its own announcement - check that out here.

We've added a contents list for this issue, but haven't yet hotlinked the articles so that the whole of Updates still appears on the Exilian frontpage - let us know what you think! Once again, this article written and edited by Jubal, but we're hoping to have more contributors in line for the January issue - stay tuned!


  • Valar Morghulis!
  • The writer becomes the headline…
  • And Onward, To Norbayne
  • Dev work from ESO2
  • Calradian warfare as you've never seen it before!

Valar Morghulis!
Comrade_General’s fantastic Game of Thrones themed mod is seeing a new round of updates. This includes the addition of the Summer Isles, the strange and beautiful lands far to the south of Westeros, whose armies may find themselves turning north - or whose lands might fall prey to freebooters from Essos or Dorne. Also new is the ability to play as the villainous Bolton family under their banner of a flayed skin, radically shifting the dynamics in the northern part of the map and presenting a new threat to the Starks and the Night's Watch!

Take a look:

Try the mod out and enter the brutal world of Westerosi (and Essosi) warfare with all your favourite families, intrigues, and armies to command, at the links below:

Exilian Forum
ModDB Page

The writer becomes the headline…
You’re a tabloid editor in a country fractured down the middle. Your readership is desperate for the latest gossip, but will you just end up adding fuel to the fire? How will that affect the people closest to you? Find out in Koobazaur’s new game HEADLINER, where you tackle issues of genetic modification, civil disorder, and tech news, and see how your decisions from within the media affect the real world, both as you walk through the city streets and around the dinner table after work. Take a look:

And have a look at game itself here:

Headliner: Dev Thread

And Onward, To Norbayne
Phoenixguard has been hard at work providing and producing new materials for his Norbayne RP setting, with combat tests and other dev work continuing apace. This rich fantasy setting includes 12 playable races from the hardy Selkye fisher-folk in the far north to the wandering Bruin or the grey-skinned Dunscarth. There are also 16 classes including alchemists, necromancers, rangers, rogues, and warriors!

Lots of new info about character creation and combat has been added recently, and there are plenty of places to give your feedback, so board an Invarrian ship and set sail for Norbayne now!

Visit the Norbayne Forum

Dev work from ESO2
Game maker ESO2 has been providing more development updates recently after a hiatus! New updates on his “secret agent” game include a sketch-map of the planned city of Telephania, where the action will take place, and details of the decision and discussion based gameplay style. He’s also put a call out for a unity developer to help with a new tank-themed game project with this snazzy little logo:

If you're interested in helping out or want to look further at what's going on, check out his threads in the Indie Labs:

The Secret Agent
The Tank Game

Calradian warfare as you've never seen it before!
Yet another news story from our own Phoenixguard, as groundwork continues to be laid for what promises to be yet another great new mod for the Total War engine. Using a mix of Mount & Blade’s Calradia setting and the extensions of it created in Phoenixguards M&B Extended Factions and Jubal’s Southern Realms, Calradia TW takes the historical fantasy universe into the grand-scale warfare of the Medieval 2: Total War engine. The resulting mod is still in its early stages, but looks set to involve grand scale battles and allow players to fight over a Calradic world in a way they’ve never seen it before.

This is Calradia. This is TOTAL WAR.

Find out more about Calradia TW and have a look at the classic M&B mods that have inspired this project:

Calradia TW Main Thread
M&B Extended Factions
M&B Southern Realms

As we head into 2017 we're hoping for some big new releases coming up, especially from LIFE and potentially Norbayne and Valar Morghulis - and of course the Exilian staff will be hard at work finding new projects and teams to join in on the site. If you've got something in development or want to help write Updates, get in touch!

See you all at the end of January for the next issue of Updates from the Forge!

Posted on December 25, 2016, 01:41:29 PM by Pentagathus
It's Christmas

Just so you know.

Posted on December 23, 2016, 11:43:59 PM by Jubal
New Bigosaur/My Mom's A Witch Subforum!

Bigosaur Subforum Opens!

One of our new voting members, Exilian's Bigosaur has been a great part of the site over the last few months. As of today, we're very pleased to announce the opening of the new Bigosaur subforum! This will particularly host discussion and skinpacks for his in-development game "My Mom's A Witch" (trailer above). My Mom Is A Witch is a PC game and fast-paced combat roguelike for up to four players, as you fight your way through goblins, castle guards, and boss monsters with a range of weapons, potions, and pets available. The levels are randomly generated each time you play, though the game also includes daily "challenges" where you can test your ability against other players on the same level seed. The beta is available on steam now, and well worth checking out!

Visit the Bigosaur forum

Posted on December 13, 2016, 07:35:08 PM by Jubal
Phoenixguard09 becomes a Megas Domestikos!

Phoenixguard09 voted as Megas Domestikos

Congratulations to Phoenixguard09, who is the latest person to become a Megas Domestikos on Exilian! The Megas Domestikos rank/title is given to those who've contributed the greatest amount to the Exilian community over the years. The requirements to become a Megas Domestikos are higher for this than any other rank, needing multiple seconders for the nomination and over three quarters of non-abstaining votes in favour. Having passed through the voting procedures practically unanimously, Phoenixguard now joins this elite group of which he becomes just the sixth member.

Phoenixguard has been a crucial member of this community for a long time now, including serving as M&B Heteriarch from January 2011 to August 2012 and then as our first Community and Clerisy Heteriarch from August 2012 until May 2013, a period during which he was integral to much of our recruiting and other staffing activities. Outside his staff work, though, he's made just as much (indeed probably more) impact as one of our most dedicated and effective content creators over the years. His work includes the Mount & Blade Extended Factions mod, which brings a huge number of additional peoples and fighting styles into the basic game and is very well worth checking out. He's also the creator of the epic fantasy Norbayne universe and RPG setting, which is likely to see more news and releases in 2017 and has a vast amount of lore and other work available to check out. His upcoming work also includes the Calradia: Total War mod for Medieval 2: Total War, which will bring the world of Mount & Blade into the massive tactical-scale Total War engine and no doubt will be eagerly awaited by many.

As a great pillar of this community, a great friend to many of us, and a great gentleman, it's great to see Phoenixguard get this much deserved award. Congratulations!

Posted on December 06, 2016, 04:48:17 PM by Jubal
Rome: Total Realism Beta 3.0 Release


The RTR team are very proud to announce the full release of Beta 3.0, with an absolute legion of new features to play with. Big graphics overhauls, new buildings, new units, and much more add a whole new level of depth to the RTR 8 3.0 Beta.

Bosporan mercenaries march to battle

Graphics overhauls are some of the most eyecatching parts of a new release, and this is by no means an exception. 3.0 includes new attention to detail, even down to the level of realism in dust effects, and of course new unit skins and cards, especially for the Sakae of central Asia from where archaeologist Mike "Xeofox" Antonov has been advising the RTR team. New banners and symbols also feature, as well as several new units including Italian Equites and the Basilikon Agema.

Men and women ride side by side in a Saka army, under their banner symbol of a golden deer

The game's core features have been seeing new additions an overhauls too. These include a new irrigation system, Parthia's to transition from nomadic to settled states as a faction, a new overhauled system for ports and warship construction, more attention to detail with mining, and unit status bars in battle. These extra features are all great new additions that give you an engaging, but also more realistic, look at how to manage a state in the classical world. Total war as always meets total attention to realism - this beta takes the RTW engine another step into exciting new territory.

New easy-to-read unit status bars easily show you fatigue, combat power, and morale at a glance

In this release we also have the return of historical battles, allowing you to control armies and re-live, or overturn, critical points throughout classical history. In particular, Beta 3 includes a reworked version of the bloody clash at Raphia between Ptolemy IV Philopator and the Seleucid Antiochus III for control of the vital battleground of Coele Syria. One of the largest battles of the ancient world, tens of thousands of phalanx pikemen met in a protracted struggle with mighty African and Asian war elephants squaring off against one another on the flanks. Now you can take control and change history!

Antiochus III's vast forces march to war at Raphia

Just hit the download link below to start a new realistic campaigning experience in the Rome: Total War engine and experience the Roman world as you've never seen it before:

RTR 8 Public Beta 3 Download Thread
Visit the RTR Forums