Author Topic: Warhammer: Total War - A Call To Arms Release!  (Read 159239 times)

uzgobdamighty23

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #60 on: January 08, 2015, 04:36:17 PM »
hahaha cool! i'give it a poke, sure whats the worst that can happen? ;)

Jubal

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #61 on: January 08, 2015, 05:27:48 PM »
Test changes regularly and take a backup first. And if a portal to Chaos opens up, run like hell.   :)
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uzgobdamighty23

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #62 on: January 09, 2015, 09:44:45 PM »
Ok so the way it looks i will have to rename the traits and make them species specific. Do you know whether or not a limit exists to the number of character traits? cheers!

Jubal

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #63 on: January 09, 2015, 10:01:37 PM »
I'd be very surprised if there wasn't a limit somewhere - but I suspect it's pretty high and I've never heard of anyone bumping into it.
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uzgobdamighty23

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #64 on: January 18, 2015, 10:36:39 PM »
hey there are two notepad files for the buildings: export_descr_buildings and export_descr_buildings_good any idea which one is should modify/use? Cheers

Jubal

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #65 on: January 18, 2015, 11:59:36 PM »
export_descr_buildings - the other one is an earlier backup.
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uzgobdamighty23

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #66 on: January 29, 2015, 05:43:02 PM »
Apologies about the recent silence! ive been busy with coursework! I had another question: When i edit the export_descr files it tells me the name of the trait or ancilliariy but doesnt tell the me the exact effect of said trait. Where can i find those? Cheers! I should have my first version ready soon!

Jubal

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #67 on: January 29, 2015, 06:14:38 PM »
There should be versions in the text folder that do the names, and similarly but slightly differently named versions in the main folder that have all the details.
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Hiero

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #68 on: March 07, 2015, 06:54:58 AM »
Hello, I am having some trouble installing the mod. I have done step 1 and am encountering some trouble in step 2. I created a new shortcut on my desktop and I put in the location of E:\SteamLibrary\steamapps\common\Rome Total War Gold\WHTW. Then I right click the shortcut into properties and I type -mod:WHTW into the location area so it know says "E:\SteamLibrary\SteamApps\common\Rome Total War Gold\WHTW-mod:WHTW. After I click reply it says  'The name "E:\SteamLibrary\SteamApps\common\Rome Total War Gold\WHTW-mod:WHTW specified in the target box is not valid. What have I done wrong?

If this confuses you a detailed step by step instruction of step 2 would be great because honestly I found the installation instructions very vague

Jubal

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #69 on: March 07, 2015, 09:09:16 AM »
I think you need to put a closing " after the path, then put the modswitch command after that. You also don't need to specify the modfolder in the command line, only in the switching command.

"E:\SteamLibrary\SteamApps\common\Rome Total War Gold" -mod:WHTW

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Hiero

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #70 on: March 07, 2015, 02:15:53 PM »
I think you need to put a closing " after the path, then put the modswitch command after that. You also don't need to specify the modfolder in the command line, only in the switching command.

"E:\SteamLibrary\SteamApps\common\Rome Total War Gold" -mod:WHTW

Ok, I did that but when I launch the shortcut all I get is the normal rome total war stuff. When I made the shortcut I put in E:\SteamLibrary\steamapps\common\Rome Total War Gold for the location and instead of one appllacation a whole folder popped up instead. I should mention that I am using windows 7 and steam

Jubal

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #71 on: March 08, 2015, 01:24:44 PM »
Oops, yes, you probably need the .exe file in the path as well!
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Hiero

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #72 on: March 09, 2015, 12:31:47 PM »
So I would put this in the location line?

"E:\SteamLibrary\steamapps\common\Rome Total War Gold.exe" -mod:WHTW

When I am it is saying the name "E:\SteamLibrary\steamapps\common\Rome Total War Gold.exe" -mod:WHTW specified in the target box is not valid

Jubal

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #73 on: March 09, 2015, 01:10:17 PM »
Um, you need the name of the .exe file, "Rome Total War Gold" is just a folder.

Should be something like:
"E:\SteamLibrary\steamapps\common\Rome Total War Gold\RomeTW.exe" -mod:WHTW

(But you might want to check the filename).
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palebluedot

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Re: Warhammer: Total War - A Call To Arms Release!
« Reply #74 on: March 28, 2015, 04:10:55 AM »
I'm having the same problem as Hiero. I'm starting to suspect that I've misunderstood step one, so I took a screenshot of my Rome:Total War folder. Is the mod folder in the right place? Do I need to rename it?